i.e. (Interactive Educator)
We have a number of teachers in our district who are starting to enhance lessons with interactive whiteboards. The technology is easy to use, but designing lessons that use the technology efficiently and effectively can be challenging. Research shows that teachers often start by applying new technology with traditional teaching practices (refer to ACOT: Stages of Technology). Using this technology with traditional teaching methods will capture students' attention, but improved achievement happens with students "interact" with the lesson.
Interactive whiteboards come with Notebook software that allows teachers to design lesson plans, similar to creating a PowerPoint presentation. The advantage of Notebook is its ability to manipulate objects during the presentation. I read an article, "Grand Slam Technology," in i.e. (Interactive Educator) about a teacher who Incorporated her students' hobbies into lessons to capture their attention. In this example, the teacher combined her students' interest in Major League Baseball with a lesson on identifying the states. A blank map was displayed on the interactive whiteboard with a list of MBL team logos. Students were asked to place the team logos over the appropriate states. This is just one example of how this technology can engage students and improve achievement.
Resources:
Resources:
- i.e. Interactive Educator, Free quarterly magazine
- Apple Classrooms of Tomorrow, 13-year research project
- ACOT: Stages of Integration image, Provided by Wesley Fryer
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